The Placeful Phone explores how the smartphone is used in contexts such as these. It consists of a smartphone that has no basic functionality on its own, and a set of cards that indicate which functionality should be enabled. These cards are roughly divided into two categories: a first set that is related to the spatial or virtual environment, such as “work”, “restaurant”, “gym”, “shopping”, “nature”, or “travel”; and a second set that is related to activities, such as “family time”, “pet time”, “romantic”, “holiday”, “party”, or “zen time”. The cards are personalized so that there is some autonomy over which card allows what functionality, while cards from the first and second category can also be combined. Overall, this proposal asks its user to consider what is and what isn’t appropriate behaviour in context to avoid antisocial behaviours.
Context ::: Research | Academic